Game companies usually face three difficulties:
- How to attract new players
- How to retain the current players
- How to generate enough revenue
For game companies with free games, the third one is very challenging because the revenue is generated mainly from players’ in-game purchases, so developers must constantly develop new features and new gears hoping that players will purchase them. Recently, TinyCo, a mobile game company with several free games, started a new way hoping to generate revenue from in-game ads. Not like the traditional ads, TinyZoo pays players with in-game virtual money if they watch in-game commercials. The virtual money is called Zoo Bucks, and the player will get paid one zoo buck for each ad he/she watched up to the daily reward cap.